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Requirements

Latest Version

Recommendations

  • Unpacked BSA files will be necessary if you intend to view or edit the original Morrowind art assets. Textures inside BSAs are not accessible to Blender and will not be rendered in the viewport. There are several tools, such as the Bethesda Archive Extractor, that can be used to unpack your BSAs.

  • NifSkope 1.1.3 is a dedicated tool for viewing and low level editing of NIF assets. While not suitable for general modeling, NifSkope will prove invaluable for verifying and tweaking the results of your Blender exports. Download from the NifSkope releases page.